Today Gearbox will release an update to Borderlands 3 by or before 3:00 PM PDT (tap here to convert to your timezone) that fixes a number of reported concerns:
Performance
- [PC Only] Reduced the amount of texture streaming that was occurring when aiming down sights.
- Addressed a reported concern where certain users with a lot of people in their friend’s list saw more frequent hitching.
- Implementing General stability improvements.
General Fixes and Improvements
- Addressed a reported issue where KillaVolt’s Shield Storm attack does not disable the tiles around KillaVolt, resulting in the entire floor being activated (oops).
- Addressed a potential progression blocker in the mission “Footsteps of Giants”.
- Addressed a reported issue where Guardian Rank had the potential to become non-functional and/or the player could potentially lose Guardian Rank tokens into the negatives.
- Modified vending machines so it will now sort items by rarity.
- Console FOV is now set to 75 by default. This will not affect players who have already started the game.
- Special prompts for particle text (Tediore guns, “critical”, “immune”) are now properly localized.
- Addressed a reported concern that certain players experienced where their vehicle’s boost could continue into the next map.
- Addressed a reported concern with “Porcelain Pipe Bomb” where it set off multiple explosions when colliding with objects.
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- This grenade was never meant to explode multiple times. All enemies in the Borderlands universe are now safe from being instantly melted by radioactive poop.
UI
- Adjusted the verbiage for “left stick” and “right stick” inside the Russian localized version of the control options screen.
- Addressed a reported issue where certain users experienced a failure of the audio to play when spending skill points in the UI.
- The text is now correctly marked “invalid” when you enter an invalid e-mail address on the SHiFT account creation page.
- Addressed a reported issue where the item of the day item card would flash briefly before displaying on vending machines.
- Addressed a reported concern that certain players were served an unread mail icon when they didn’t have mail to read.
- Iron Bear button prompts will now correctly update if you re-bind your controls.
- Modified various features and elements of Crazy Earl’s store.
- Addressed a reported issue where subtitles wouldn’t display until after the initial cutscene.
- Addressed an issue experienced by certain players that social notifications could become stuck on-screen.
- Addressed a player concern that certain item preview images were failing to load inside the player bank.
- [PC Only] Addressed an issue reported by certain PC players where the focus from the mouse’s last known location was sticking around even when playing with a gamepad.
- [PC Only] Addressed an issue reported by certain PC players where the cursor would snap to an unintended location in the UI.
Splitscreen and Online Multiplayer
- Addressed a concern reported by certain players that the dialog volume faded too low before switching to ECHO audio during split-screen gameplay.
- Addressed a concern reported by certain players that sounds were quiet or missing for the second split-screen player if they move too far from player one.
- Addressed a concern reported by certain players that 3-player groups were having trouble matchmaking with an additional solo player.
- Addressed a reported concerned experienced by certain players that in split-screen one player’s sprinting animation could be interrupted by the other player opening the ECHO menu.
- Addressed a concern reported by certain players that in split-screen where one player’s aiming down sights could be interrupted by the other player opening the ECHO menu.
- Addressed a handful of reported client replication issues:
- - Addressed Tina’s pizza bomb so it displays correctly for clients.
- - Modified certain audio elements that were reportedly looping for clients.
- - Addressed a reported player concern so the Guardian Skill “Dead Man’s Hand” now functions property.
- Player icons are now pinned to the side of the mini-map when playing in any kind of multiplayer.
This update contains the first batch of performance fixes. It’s far from exhaustive, but we wanted to address issues and concerns with changes that were ready and tested out as soon as possible while the team continues active investigation and work on additional performance improvements for upcoming patches.
If you’ve noticed a potential concern that has affected you that is not addressed in this update, please send us your data! Many factors are at work and collecting info from a variety of folks can go a long way to help us find commonalities, identify the root cause, and address confirmed issues.
The best way to get us your data would be to open a support ticket (http://support.2k.com) and include the following information:
1. Summary of the issue.
2. Frequency of the issue – how often is this happening?
3. The platform you’re playing on (PS4, PS4 Pro, XB1, XB1X, PC)
3a. If PC, a dxdiag log and crash dump.
4. Your game state when you experienced the issue: (map, mission, character, player level, playthrough+, single player vs. multiplayer, offline vs. online, etc.)
5. Do you know the steps to make this problem happen again? What are they?
Write a comment
CALVIS BLEVINS (Thursday, 26 September 2019 17:47)
I understand and glad they can be fixed put please don't hurt the. Drops for good guns to much just because some players didn't take there time to enjoy the game just want to take advantage of the situation I truly love this game and follow several guys on YouTube so I would just like to experience the things that they show me on YouTube also on myself but it all thank you for working out the bugs and fishing any glitches and problems I appreciate you and I thank you from the bottom of my heart
Doc (Friday, 27 September 2019 00:08)
Jees man, I wuz lovin the pipe bomb!
T dawg (Friday, 27 September 2019 03:37)
Bring back the pipe bomb
TZ (Friday, 27 September 2019 04:24)
Why are you nerfing legendary drop rates. In normal mode I kind of get it. I still dont like that they were tweaked at all but whatever. But mayhem mode should be left alone concerning drops. Otherwise there is no point in using that mode at all. Why would we make the game harder if we wont be getting a solid reward for it. Makes it pointless to even consider using it
Wardy (Friday, 27 September 2019 06:35)
Still glitchy as in split screen
Zane (Friday, 27 September 2019 08:22)
Nothing got fixed,, just more nerf ,, F..in liars PS ,,, too many nerfs in less than a month ,,
Debussy (Friday, 27 September 2019 13:23)
Keep needing and I ain't playing
Debussy (Friday, 27 September 2019 13:24)
Keep Nurfing and I ain't playing
Adult male (Friday, 27 September 2019 15:15)
Is this a borderlands 3 form a game thsts rated M? Or is this the timeout wall at my daughters preschool? Never in my life have I seen so many cry babies. Like omg if they nerf then you won't play. Well bye felicia. No one gives two flying pugs if you play or not and I'm pretty sure in borderlands 2 mayhem 3 was a grind to get the best legendaries and I'm pretty sure you still played or if you didn't then why would you even consider buying this game. The games great. Needs don't matter their are a billion guns. If you can't find something your good with then maybe try paint on windows 95 and paint a picture of everyone not caring.